Guild Command Event
data class GuildCommandEvent<T : TypeContainer>( val rawInputs: RawInputs, val discord: Discord, val message: Message, val author: User, val channel: GuildMessageChannel, val guild: Guild) : CommandEvent<T>
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An event that can only be fired in a guild.
Constructors
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fun GuildCommandEvent( rawInputs: RawInputs, discord: Discord, message: Message, author: User, channel: GuildMessageChannel, guild: Guild)
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Functions
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Clone this event's context data with new inputs.
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open suspend fun respondMenu(menuBuilder: suspend MenuBuilder.() -> Unit): Message
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Respond with a Menu.